
I mean the hard AI is supposed to be really competitive for the player but i was hoping that they will compete with eachother too. Once Igor made an alliance with Castelli after roughly 30 minutes of gameplay and i was like wtf, especially that Emilio made an outpost on an island occupied by Igor before the alliance so i was hoping that they will war eachother eventually. They do make alliances very early in the game sometimes. Another thing about hard AI is that they never war eachother, at least i never saw them warring eachother. Im playing mostly against hard AI because its the only thing that gives a challenge but i had a few games lost because of one little screw up or suddenly AI got angry over 2 islands within like 1 minute ( and instantly declared war ). Maybe they should make it so that the queen gives them credit alittle more often than to the human player or something.

Hard AI and limitless cash is annoying also as they build up military right away and declare war is you screw something up. I dont like the thing that easy and normal AI will never advance further than the human player. I am kinda disappointed with the AI to be honest. If you have money you can have everything else in a flash. Surely the solution isn't optimal, but if you want a challange you need to allow the AI to cheat.ĭreamed is right, money is the only thing that limits you in this game. Humans are just way superior to current AIs. But still it gets butchered by 30% of all players. It comes up with strategies, uses your weaknesses and builds a good economy. In a game called Galactic Civilizations II the AI is absolutely great. below several years development time only for the AI). It's just nearly impossible to create a competitive AI for such a complex game within a reasonable frame of time (i.e. In 1602 the Ai didn't cheat and the game was a lot too easy. Over at the Knights of Honor community we have the exact opposite problem: The Ai doesn't cheat (at all) and thus the game is a lot too easy. It's troops are not superior and it's population is also subject to revolutions.

That means you can still starve out an AI, f.e. It can access additional funds and recieves increased building materials.
